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COMPANY BENCHMARKING • UNITED STATES

Electronic Arts Inc. - Company Profile

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Electronic Arts Inc. - Overview

Brands
BioWare, Codemasters, DICE, EA Sports, Maxis, PopCap, Respawn entertainment, Tiburon
Description
Electronic Arts is a public company headquartered in California with an estimated 12,900 employees. In the US, the company has a notable market share in at least two industries: Video Game Software Publishing, Video Games and Video Games. Their largest market share is in the Video Game Software Publishing industry, where they account for an estimated 12.8% of total industry revenue and are considered a Golden Goose because they display medium to strong market share and strong profit, but slower revenue growth than some of their peers.
Company Details

Registered Name: Electronic Arts Inc.

Company Type: Operating

Exchange: Nasdaq

Headquarters: 209 Redwood Shores Pkwy Redwood City CA 94065

Website: https://www.ea.com/

Employees: 12900

Electronic Arts Inc. - Operating Industries and Main Competitors

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Electronic Arts Inc. - Products and Services

  • Video Games in the US

  • Of the 5 core revenue-generating products and services in the Video Games in the US industry, Electronic Arts Inc. offers:
    • Physical games and software
  • Video Game Software Publishing in the US

  • Of the 8 core revenue-generating products and services in the Video Game Software Publishing in the US industry, Electronic Arts Inc. offers:
    • Action, adventure and strategy video games
    • Fighting video games
    • Racing video games
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error_outline To view Electronic Arts Inc.'s full products and services, see purchase options.

Electronic Arts Inc. - Analyst Insights

FIFA and EA Agreement Expires Soon – Will It End Here?

The 10-year contract between EA and the Fédération Internationale de Football Association (FIFA) is set to expire at the end of 2022 with no extension in sight. EA CEO Andrew Wilson stated that the FIFA name is just four letters on a box and FIFA would not grant EA enough creative freedom to enhance the series. Conversely, FIFA stated it wants a larger payout, totaling $2.5 billion over the next 10 years to 2032. Currently, FIFA 23 is set to release in October 2022, but whether or not EA publishes future games is still up in the air.

New Activity


In response to volatile demand in the wake of the first COVID-19 surge, the company undertook a comprehensive cost reduction program, aimed at shoring up labor and supply costs.

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Electronic Arts Inc. - SWOT Analysis

Strengths and weaknesses take into account internal factors, and are based on Electronic Arts Inc.'s performance in comparison to its competitors. Opportunities and Threats focus on external influences, and are based on trends and demand in the Video Games in the US, and Video Game Software Publishing in the US industries.
Strengths
Days Receivables: x.x%
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Rank: 2 of 3 peers
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Annual Turnover: x.x%
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Rank: 2 of 3 peers
Lorem Ipsum is simply dummy text of the printing and typesetting industry. Lorem Ipsum has been the industry's standard dummy text ever since the 1500s, when an unknown printer took a galley of type and scrambled it to make a type specimen book.
Weaknesses
Credit Risk: x.x%
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Rank: 2 of 3 peers
Lorem Ipsum is simply dummy text of the printing and typesetting industry. Lorem Ipsum has been the industry's standard dummy text ever since the 1500s, when an unknown printer took a galley of type and scrambled it to make a type specimen book.
Revenue per Employee: $xx
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Rank: 2 of 3 peers
Lorem Ipsum is simply dummy text of the printing and typesetting industry. Lorem Ipsum has been the industry's standard dummy text ever since the 1500s, when an unknown printer took a galley of type and scrambled it to make a type specimen book.
Opportunities
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Threats
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Electronic Arts Inc. - Financial Statements & Ratios

pie_chartElectronic Arts Inc. Income Statement

BALANCE DATE12/31/202312/31/202212/31/202112/31/202012/31/201912/31/2018
Revenue7,426.06,991.05,629.05,537.04,950.05,150.0
Cost of Revenue000000000000000000000000
Cost of Revenue, Non-Cash000000000000000000000000
Gross Profit000000000000000000000000
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pie_chartElectronic Arts Inc. Balance Sheet

BALANCE DATE12/31/202312/31/202212/31/202112/31/202012/31/201912/31/2018
Cash and EquivalentsN/A2,732.05,260.03,768.04,708.04,258.0
Short-Term Investments000000000000000000000000
Derivative Assets, Current000000000000000000000000
Restricted Cash and Investments000000000000000000000000
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pie_chartElectronic Arts Inc. Cash Flow

BALANCE DATE12/31/202312/31/202212/31/202112/31/202012/31/201912/31/2018
Net IncomeN/AN/AN/AN/AN/AN/A
Income (Loss) From Discontinued Operations000000000000000000000000
Depreciation, Depletion and Amortization000000000000000000000000
Amortization of Financing Costs and Discounts000000000000000000000000
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